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Necromancer Mod 1.1

Survivors Team has to face The Great Necromancer and his servants

  1. SirLoading
    Necromancer Mod
    by
    The Sopranos

    Few survivors managed to resist thousands of zombies approaching human world. Only way to ultimately purge those filthy creatures from the Earth is to kill the Great Necromancer.

    Survivors Team has to face The Great Necromancer and his servants

    Installation:
    - In order to give builders ability to build mechanisms set sv_gamemode to Sandbox
    - Copy zip content to Mods folder and add Necromancer in the new line of mods.cfg, or
    - add new line to mods.cfg with the code below:
    Code:
    # Using the code shown below will automatically
    # Download, Install, and Use the latest version of Necromancer Mod
    # In case of modifying anything withing Mods/Necromancer directory
    # change the line below to (without hash sign at the beggining):
    # Necromancer
    
    Necromancer = TheSopranos:Necromancer
    Controls for Necromancer:
    F
    - Inventory and Spell Choosing
    LMB/RMB - Primary/Secondary Spell
    U - Fast Teleport

    Available spells (mana cost):
    Summon Skeleton (1)
    Summon Zombie (4)
    Summon Wraith (10)
    Summon Greg (10)
    Summon Zombie Knight (20)
    Shoot Magic Orb (2)
    Zombie Rain (40)
    Teleportation (30)
    Meteor Rain (40)
    Skeleton Rain (20)

    colors: spawns use the same colors as tents
    You can overwrite the default mapcycle from the Necromancer Mod in autoconfig.cfg
    disabling mod auto-update may be needed
    rename Mods/Necromancer/Rules/NECRO/custom_necro_vars.cfg.example to custom_necro_vars.cfg
    Following values can be changed within that file:
    respawn time, warmup time, game time, maximal amount of necromancers and tickets count

    Mod has been developed By The Sopranos Dev Team:
    -Marcell- The Sopranos Founder
    SirLoading Lead Developer
    Migrant Spritist

    Maps used were created by:
    AsuMagic
    Theodore433
    BarsukEughen555
    Loloxx

    Following mods were used:
    Custom HUD by Jackard
    Zombie Fortress Mode by Eanmig

    As I am no longer playing KAG there won't be any updates to this mod unless someone codes it and uploads the files

    [​IMG]

Recent Updates

  1. Fixed to work with latest build - 1537